# Description: A collection of tools, libraries and tests for shader compilation # URL: https://github.com/google/shaderc # Maintainer: John McQuah, jmcquah at disroot dot org # Depends on: glslang name=shaderc version=2025.4 release=1 source=(https://github.com/google/$name/archive/v$version/$name-v$version.tar.gz glslc.1) build() { cd $name-$version # de-vendor libs and disable git versioning sed '/examples/d;/third_party/d' -i CMakeLists.txt sed '/build-version/d' -i glslc/CMakeLists.txt cat <<- EOF > glslc/src/build-version.inc "${version}\\n" "$(prt-get printf '%v\n' --filter=spirv-tools)" "$(prt-get printf '%v\n' --filter=glslang)" EOF sed -e "s|\$|spirv-dis|" \ -i glslc/test/CMakeLists.txt cmake -S . -B build -G Ninja -Wno-dev \ -D CMAKE_INSTALL_PREFIX=/usr \ -D CMAKE_INSTALL_LIBDIR=lib \ -D CMAKE_BUILD_TYPE=Release \ -D CMAKE_CXX_FLAGS_RELEASE="${CXXFLAGS} -ffat-lto-objects" \ -D SHADERC_SKIP_TESTS=ON \ -D SHADERC_SKIP_COPYRIGHT_CHECK=ON \ -D glslang_SOURCE_DIR:PATH='/usr/include/glslang' cmake --build build -j ${JOBS:-1} DESTDIR="$PKG" cmake --install build install -D -m 0644 -t "$PKG"/usr/share/man/man1 "$SRC"/glslc.1 }