# Description: C++ mathematics library for 3D software based on the OpenGL Shading Language (GLSL) specification # URL: http://glm.g-truc.net # Maintainer: Tim Biermann, tbier at posteo dot de # Depends on: name=glm version=0.9.9.8 release=1 source=(https://github.com/g-truc/glm/archive/$version/$name-$version.tar.gz glm.pc.in glmConfig.cmake.in glmConfigVersion.cmake.in glmTargets.cmake) build() { cd $name-$version mkdir -p $PKG/usr/include/ cp -r glm $PKG/usr/include/ mkdir -p $PKG/usr/lib/pkgconfig/ sed "s/@VERSION@/$version/" $SRC/glm.pc.in > $PKG/usr/lib/pkgconfig/glm.pc mkdir -p $PKG/usr/lib/cmake/glm/ sed "s/@VERSION@/$version/" $SRC/glmConfigVersion.cmake.in > $PKG/usr/lib/cmake/glm/glmConfigVersion.cmake sed "s/@VERSION@/$version/" $SRC/glmConfig.cmake.in > $PKG/usr/lib/cmake/glm/glmConfig.cmake install -Dm644 $SRC/glmTargets.cmake $PKG/usr/lib/cmake/glm/glmTargets.cmake }